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Principles of Gunfighting

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This list has been floating around the internet for a while, so I don't take credit.
 
1. There are no rules in combat, always cheat; always win. The only unfair fight is the one you lose. (That’s why I called this page “principles” of gunfighting)

2. Bring a gun. Preferably, bring at least two guns. Bring all of your friends who have guns. Try to get them to bring any of their friends who have guns.

3. In ten years nobody will remember the details of caliber, stance, or tactics. They will only remember who lived and who didn't.

4. Anything worth shooting is worth shooting twice. Ammo is cheap. Life is expensive.

5. Only hits count. Close doesn't count. The only thing worse than a miss is a slow miss.

6. If your shooting stance is good, you're probably not moving fast enough nor using cover correctly.

7. If you can choose what to bring to a gunfight, bring a long gun and a friend with a long gun.

8. If you are not shooting, you should be reloading, communicating or moving.  You should be doing all three if possible.

9. Accuracy is relative: most combat shooting is more dependent on "pucker factor" than the inherent accuracy of the gun.

10. Use a gun that works EVERY TIME. "All skill is in vain when an Angel pisses in the flintlock of your musket."

11. Someday someone may kill you with your own gun, but they should have to beat you to death with it because it is empty.

12. Have a plan.  Have a back-up plan, because the first one won't work.

13. Use cover or concealment as much as possible. The only visible target should be in your gun sights.

14. Flank your adversary when possible. Protect your flank.

15. Don't drop your guard.

16. Always tactical load and threat scan 360 degrees.

17. Watch their hands. Hands kill. (In God we trust. Everyone else, keep your hands where I can see them).

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